Beginning with the 2011-12 season

* By a 6-0 message board vote it was decided that the unowned teams
would not participate in the season, and that half the league members
would qualify for the playoffs, as long as they finished with 42 or
more wins.

Beginning with the 2010-11 season

* By vote of 8-5-1-1 on the forum each playoff team will keep 10
players while each non-playoff team will keep 11

Beginning with the 2009-10 season

* None

Beginning with the 2008-09 season:

* None

Beginning with the 2007-08 season:

* Teams which did not make the playoffs last season may keep 10-12
players at the cut deadline, teams which made the playoffs but did not
make it to the semi-finals (final four) may keep 10-11 players at the
cut deadline, teams which made it to the semi-final playoffs must keep
10 players at the cut deadline (this was voted on and approved by the EC)

* There will always be 24 teams playing in the league each season, if
any of those teams are un-owned then their home games will be
autoplayed and all of their gpls will be hand-created (by the
Commissioner) although the set defensive profile will not be adjusted
and they will not be customized for their opponent; un-owned teams
will be disqualified from playoff participation (this was approved by
the EC)

* New coaches in their first season of participation with their own
team may not trade the player taken in the 1st round of their
expansion draft nor may they trade the next season’s 1st round
rookie/free-agent draft pick (this was voted on and approved by the
EC)

* Un-owned teams (if any) will be drafted by humans, there will be no
computer drafting (this was approved by the EC)

* Players whose shooting tendencies are rated **** and who are not
completely blank on 3-point attempts will have their set defensive
profile set to 2 (normal defense) by default when the league file is
created, this may be changed by any coach who uses set defensive
profile so is just a default (this was voted on and approved by the EC)

* If a team was run by a human for at least 2/4 of the season and was
run by a human for the final 1/4 of the season and that human would be
running the team in the playoffs then if that team qualifies for the
playoffs that most recent human would run the team in the playoffs; If
a team qualifies for the playoffs but does not fit the above then that
team would be disqualified from playoff participation and there would
be one fewer team in the playoffs

Beginning with the 2006-07 season:

* Whenever one team is being controlled by the computer (typically the
visiting team) the other team must have at least one PF or C positioned
inside on offense at all times; this does not apply to games played
live via netplay; this rule will likely be removed if in a future
version Strat fixes the computer gameplan to allow the defense to keep
its inside block defender back to provide block support against an
outside player; this rule passed 13-6 on a message board vote

* If there is an unplayed home game on a coach’s schedule then that
coach may not play a part of or a full practice game against that team
using that team’s gameplan for that game; for example, if team WAL has
an unplayed home game on the schedule against SUN then WAL may not
import SUN’s gameplan designed for that game and play a part of or a
full practice game against SUN’s gameplan; this rule passed 16-2 on a
message board vote

* Any player who played less than 16 games or less than 100 minutes in
the previous NBA season is not eligible to play in the playoffs;
however, a player who played more than 300 minutes in the previous NBA
season is eligible to play in the playoffs (only 1 game per series if
under 16 games per rule in the Constitution); this rule passed 16-0 on
a message board vote

* Number of playoff teams = 12; this was chosen by a 12-8 message
board vote over having 10 playoff teams

Beginning with the 2005-06 season:

* The new use board game rules for v3 will not be used and emphasize
individual defense will not be used

* 12 teams make the playoffs (instead of the previous number of 10)

Beginning with the 2004-05 season:

* Increased roster size to 16-18 (8 rounds of rookie/free-agent
draft), 16 is minimum while 18 is maximum

* Increased minutes eligibility multiplier to 110% (instead of 105%)
for players with 750+ minutes

* Balanced schedule hand created by Jason, day 22 ends q1, day 44 ends
q2, day 66 ends q3, and day 88 ends q4

Beginning with the 2003-2004 season:

* Each playoff series is best of 7 as discussed and/or voted on by the league

Beginning with the 2002-2003 season:

* I will always wait at least 24 hours before importing a result and I
will not accept results which do not include the prt and gfl file and
which are sent both to me and to the visiting coach within the same
e-mail. If you would like to protest any result then that should be
done via e-mail less than 24 hours after the initial result is
received or else the game result will be imported and the protest will
likely not be upheld (or if it is then it will not result in a game
replay). There is a new tie-breaker system which uses NBA
tie-breakers, see Jason's web page for details.

Note: I no longer have a “play” drive and a “league” drive so when I
play games it is with the official league. Consequently, I have no way
of holding a game result I play for 24 hours and no reasonable way to
back out or delete a game I play. If there are any protests upheld in a
game I play then the EC will need to decide what to do based upon this.